Linux Gamer Monthly
Saturday, August 26, 2017
2048
Now, I could tell just from the look of the install page that it was a simple game, so if you are looking for complexity and depth, this may not be for you. Also, the game doesn't really come with an instruction manual, so you have to read the install page to figure things out.
On to the game. The object of 2048 is to move numbered/colored tiles around the board with the arrow keys until they total up to 2048. Only tiles of the same number/color will combine, and the movement is more like you're shifting a table with a marble, everything moves in the direction you pressed. The difficulty in the game comes from planning out your moves so you don't end up filling the whole board with tiles and no options for moving. Simple, right?
Overall, this game feels like the old time wasters of the Windows 3.1 and 98 days. It has no plot and no story, it is simply a test of your mental acuity and planning. If you just want to waste a few minutes (or hours), this may help fill that void. For me, I'd give it 3 out of 5 stars
Friday, November 13, 2015
Chainsaw Warrior
Chainsaw Warrior
Also, When ever I read its tag line about you only have sixty seconds to save New York, I'm always reminded about the Flash Gordon song by Queen.
Saturday, March 14, 2015
The Android Drizzle
So, with a huge amount of potential, and technically being a Linux platform, I've been dissapointed with the drizzle that the Android gaming market is.
Not since the creation of the Gameboy has any platform been able to compete so readily in the mobile gaming market, and the most popular things to land on Android have been things like candy crush. I mean seriously, the closest thing to a gaming dynasty to show up on tablets and smartphones has been Angry Birds.
I would love to see game studios rectify this and bring great titles to Android, and then put serious marketing money behind it so we know they are there. Until that time, mobile gamers like myself will have to wait months and months between titles we are willing to buy.
Thursday, March 5, 2015
Steam OS Sale!!!
Wednesday, June 4, 2014
All Aboard
So, we are still on track for issue one to launch this month and have figured out our layout problems. With two, possibly three new writers on board, I hope the blog and the magazine will a more regular and accurate schedule. So, look for Linux Gamer Monthly on Amazon, Nook.com, and DigitalFruit.biz.
Tuesday, May 27, 2014
Big News in Ittle Gaming
We're planning on a weekly devblog update every weekend on Ittle Dew 2, first out music: http://t.co/C3Yu0olFj5
— Joel Nyström (@reallyjoel) May 11, 2014
Sunday, February 23, 2014
A Sudden Drop
So, I noticed the other day that Steam has removed the Linux tab from the main screen in the application. At first I thought this was wonderful, it meant that there were enough games for Linux that there was no need for a separate tab. But than I began to dig deeper.
What I found was somewhat disappointing. Where as before they were reporting over 500 games available on Linux, now they have just over 320. What I'm hoping this really means is that Valve just stopped listing additional DLC as separate games. Worst case scenario is that with new versions of the game, developers have been pulling there support for Linux versions of their titles.
And that is what I fear most as a daily Linux user, is companies abandoning their support. So many things have started out and shown great potential, then just died. Meego Linux, or any of a hundred different distros that have fallen out of favor. Linux on the PS2. Any number of abandoned open-source video games. They've all just been left for dead. So if you are a Linux gamer reading this, show businesses that there is money to be made on Linux as a gaming platform. Buy a game! Send the developers of your favorite title not on Linux or a title you wish to play but can't because it isn't offered on the webfooted OS and ask them to port it. Let's start changing the gaming ecosystem and show the gaming world that we have buying power, too.